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Boxofit.com Gaming Forum 2015-08-01T01:22:40-04:00 http://boxofit.com/forums/feed.php?f=19&t=3142 2015-08-01T01:22:40-04:00 2015-08-01T01:22:40-04:00 http://boxofit.com/forums/viewtopic.php?t=3142&p=3358#p3358 <![CDATA[Re: So I'm thinking Arena.]]> Statistics: Posted by Boxofit — Sat Aug 01, 2015 1:22 am


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2015-07-30T17:27:57-04:00 2015-07-30T17:27:57-04:00 http://boxofit.com/forums/viewtopic.php?t=3142&p=3357#p3357 <![CDATA[Re: So I'm thinking Arena.]]> Statistics: Posted by woot — Thu Jul 30, 2015 5:27 pm


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2015-07-28T21:40:37-04:00 2015-07-28T21:40:37-04:00 http://boxofit.com/forums/viewtopic.php?t=3142&p=3356#p3356 <![CDATA[Re: So I'm thinking Arena.]]> Statistics: Posted by Boxofit — Tue Jul 28, 2015 9:40 pm


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2015-07-12T13:29:17-04:00 2015-07-12T13:29:17-04:00 http://boxofit.com/forums/viewtopic.php?t=3142&p=3339#p3339 <![CDATA[Re: So I'm thinking Arena.]]>
It's worth mentioning, however, that at last check, his computer stats were on the lower end, and the only reason I'm able to smoothly run this server with mods and a simultaneous client is because I've dedicated 6GB of RAM to the server itself, 4GB to the client, and gave a dedicated two cores to each.

So that's about a third of my ram, and half my CPU dedicated just to making minecraft run as smoothly as possible for clients. Granted, in fairness, all of that may be completely unnecessary, as the issues I was trying to solve ended up being purely client-side, it seems... But still...

As far as recruits go: I have no one. Next Sunday, Jen and I are going to meet with a local group of MTG players and I can try and recruit some of them.

Statistics: Posted by James — Sun Jul 12, 2015 1:29 pm


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2015-07-11T23:14:15-04:00 2015-07-11T23:14:15-04:00 http://boxofit.com/forums/viewtopic.php?t=3142&p=3338#p3338 <![CDATA[Re: So I'm thinking Arena.]]>
In the meantime, anyone know any prospective recruits? Spencer said he'll join as long as we have a lock mod, he also wants to get into hosting his own server, so if he goes through with that, I'm sure we could borrow some of his players.

Burt and Randall would probably join if they saw everything coming together, I know Burt likes playing straight survival, I don't know about Randall since he's only played a couple times. On a side note, is there a forum post with all the information needed to join the server? If not there should be sort of like Harpo.

Statistics: Posted by Boxofit — Sat Jul 11, 2015 11:14 pm


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2015-07-11T20:18:54-04:00 2015-07-11T20:18:54-04:00 http://boxofit.com/forums/viewtopic.php?t=3142&p=3337#p3337 <![CDATA[Re: So I'm thinking Arena.]]>
But the reason I really liked the idea for Proposal #4 is it allows for a road between the Eastern Kingdoms (Avalon, Burtlandia, Chesshire, and loyalty-free survivalists) and the Western Kingdom(s) (As Yet Unnamed), with the center point becoming a vibrant mixing ground of cultures, building styles, currency exchanges, and more; like any great border province. As an additional thought, by keeping things somewhat central between the kingdoms we can avoid timeline crossover (given that AYU has guns, modern military uniforms, etc) whereas the rest of minecraft is swords and castles.

So I'm not really sure. I wish I could say "Well I want it built here" and then people could split the tie - but I don't have a single clue where it should be built, just half-formed ideas coming from the perspective of someone who does both Survival and Creative.

Statistics: Posted by James — Sat Jul 11, 2015 8:18 pm


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2015-07-11T19:13:10-04:00 2015-07-11T19:13:10-04:00 http://boxofit.com/forums/viewtopic.php?t=3142&p=3336#p3336 <![CDATA[Re: So I'm thinking Arena.]]>

As part of our bid for the Olympics, I propose moving the northern end of the Spawn Line to Spawnside station, and building a new Spawn Station further from the Homestead Inn. That creates a direct connection to As Yet Unnamed from as far away as Chesshire without any meandering through the forest of any sort. Then on the other side, the Great Western Line will have a direct line to the Olympic Park. So visitors and participants would have service from all settled areas on the server to the proposed site with this plan. The trip should take no longer than 7ish minutes from anywhere currently served by wootrail.

Additionally, I am prepared to fully finance the construction and operation of all the necessary venues from the national treasury, should AYU be approved as the site.



[Edit: I'm willing to provide whatever concessions necessary to improve accessibility of the site. Hosting the Olympics would be a huge development magnet for AYU and would contribute huge amounts to the national economy. Thus, it is a national priority.]

Statistics: Posted by woot — Sat Jul 11, 2015 7:13 pm


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2015-07-11T19:00:47-04:00 2015-07-11T19:00:47-04:00 http://boxofit.com/forums/viewtopic.php?t=3142&p=3335#p3335 <![CDATA[Re: So I'm thinking Arena.]]> Statistics: Posted by Boxofit — Sat Jul 11, 2015 7:00 pm


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2015-07-11T16:12:30-04:00 2015-07-11T16:12:30-04:00 http://boxofit.com/forums/viewtopic.php?t=3142&p=3333#p3333 <![CDATA[Re: So I'm thinking Arena.]]> Statistics: Posted by James — Sat Jul 11, 2015 4:12 pm


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2015-07-11T15:45:33-04:00 2015-07-11T15:45:33-04:00 http://boxofit.com/forums/viewtopic.php?t=3142&p=3332#p3332 <![CDATA[Re: So I'm thinking Arena.]]>
I was proposing the forest at the west end of this image.

Statistics: Posted by woot — Sat Jul 11, 2015 3:45 pm


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2015-07-11T15:39:08-04:00 2015-07-11T15:39:08-04:00 http://boxofit.com/forums/viewtopic.php?t=3142&p=3331#p3331 <![CDATA[Re: So I'm thinking Arena.]]>
Arena Floor Ideas:

• Lava Pedestal Platforming ("The ground is lava!")
• Spleef Floor (Self-Explanatory over water or lava)
• Maze(s) (Self-Explanatory)
• Urban Combat (Self-Explanatory)
• Forest Combat (Self-Explanatory)
• Ant Hill (Tunneling to capture the enemy flag)
• Freefall Arena (Wood ceiling above which is sand, occasionally creepers, etc. Floor is a spleef arena)

So basically, I'd have each of these floors set up encased in bedrock under the arena itself, along with a redstone circuit for each game mode, as well as redstone circuit designed to clear the arena back to just a basic gladiator style pit. The arena itself would be either circular or square, with the capability for up to four teams per gamemode.

I'd suggest a system be put in place using the scoreboard system to divide players up randomly into a variable number of teams (The conductor/manager/overseer of that specific game would set how many teams are participating in the game) and all players within a specific room of the arena would automatically be divided up into as close to even teams as possible, and teleported to their respective spawn-in locations.

The arena area itself may end up being a bit too large to use the clone command as a single-line process, so I may, depending on the size of the arena itself, end up having the command blocks clone or clear the arena in sections. This should still happen seamlessly, but I figured I'd mention it so we can all come to peace now with how much of an undertaking this will likely end up being and we can do our damndest not to get our feelings hurt if things don't work flawlessly the first few attempts.

All that said, if we're going to do this, we need to pick an area on the map and begin construction of The Underworks before we begin building the aboveground portion...

I've attached an image of the map with 4 proposed locations for this build an approximation of scale for a large arena capable of hosting the proposed uses thus far, and some information on accessibility. On the note of accessibility, Proposal #4 "The Bridge" would be the best option as far as accessibility to kingdoms is concerned, as well as centrality to the map. The problem with this one is the MASSIVE Land and Seascaping efforts that would have to occur in order to place the arena with Mike's suggested surrounding facilities.

These concerns also apply to Proposal 1, and Mildly to Proposal 2, as it'd be water on two sides. So 3 looks to be the best option without getting crazy-far from spawn.

We might also want to decide on a basic shape of the arena so we can plan and design accordingly. Oval like a football stadium? Round like a colosseum? Square, like everything else in Minecraft? Dodecahedral just because we can? I won't require much more than a location to at least begin work on the Redstone layer of The Underworks.

So yeah... There's a LOT to think about.

Statistics: Posted by James — Sat Jul 11, 2015 3:39 pm


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2015-07-11T14:12:25-04:00 2015-07-11T14:12:25-04:00 http://boxofit.com/forums/viewtopic.php?t=3142&p=3330#p3330 <![CDATA[Re: So I'm thinking Arena.]]>
I could make a manager's booth with some redstone commands to immediately convert the arena grounds from a solid floor, to a spleef arena, to a maze, etc...

It'd also be nice to have a "Hunger Games" Style Arena of some sort... I'm thinking a big enclosed city with a glass ceiling. Command Blocks would be setup to force constant invisibility to the spectators walking atop the glass looking down into the arena, and those in the arena would have a decent size area in which to hide, shelter, and fight. The entire arena would have a pristine-condition clone underground so that damages done to the arena can be repaired with the flip of a switch between games. Davy also has command block code to create and place chests that could contain potions, weapons, armor, and such. So there's a fair bit of possibility here...

There is one aspect of the game though that we'd need to learn before proceeding though: The ScoreBoard System. The ScoreBoard System is very detailed and would allow us to manage the betting and monitor the various arena events more precisely. It also allows us to shuffle team members and track each player's contribution to the team, etc, etc, etc... There are some decently team spleef examples for scoreboard codes online, so we could start with that.

Statistics: Posted by James — Sat Jul 11, 2015 2:12 pm


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2015-07-11T01:17:13-04:00 2015-07-11T01:17:13-04:00 http://boxofit.com/forums/viewtopic.php?t=3142&p=3329#p3329 <![CDATA[Re: So I'm thinking Arena.]]> Statistics: Posted by woot — Sat Jul 11, 2015 1:17 am


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2015-07-10T21:16:46-04:00 2015-07-10T21:16:46-04:00 http://boxofit.com/forums/viewtopic.php?t=3142&p=3327#p3327 <![CDATA[So I'm thinking Arena.]]>
For those who were not present, James, Burt, and I had a discussion about maybe making an arena with custom mobs to fight for fun, but with the emergence of mods and countries and currencies and whatnot, I think this is a good chance for the countries to work together. The Survivalist approach is what I tend to do more, and will focus on that aspect, but I believe with everyone's input this arena could take off.

So here's the thing...I suck at building, but I'm okay with command blocks. I also think survival is a lot of fun when done legit. So I'd imagine the creative people, Tom, Mike, James, could handle building and design while survivalists like myself give input. Due to the emerging roleplay on the server though, and Mike's currency system, I believe we could arrange some sort of betting system between the three elements of us.

Arena would obviously have to be a publicly announced event in order for people to make the most of betting which is one of the main reasons I want to wait until we have more people on the server. I believe this gives all of us something to look forward to in the arena. I'm willing to make custom mobs via command block, but I feel like this shouldn't just be a gladiator vs. gladiator thing. We should have a number of events.

We can have groups fight a boss, or single or team based pvp, we could have the creative people design a run with traps while survivors try and make it through while roleplayers bet on the outcome. As more people join more people can give ideas of events to host in the arena, not all of which have to be fighting. We could have contests to see who can make the coolest sprite art or whatever too so creatives can participate without feeling out of their elements. Roleplayers could put on funny shows for people, I've actually toyed with the idea of trying to perform a stage play in minecraft, and think out there somewhere we can find a guy who is intrigued at the idea of trying to make a lighting system for the stage.

Those are just a few ideas off the top of my head, and I think it'll be a fun community project to bring the people of the server all together when we get more.

Statistics: Posted by Boxofit — Fri Jul 10, 2015 9:16 pm


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